Connect Four
Private tables. Real friends. Three games for two, straight from your browser.
Connect Four
Invite a friend. Both players must be ready to start. Rooms last six hours.
How to play
8-Ball Pool
House 8-ball: server selects the breaker. Break must pot an object ball or send four object balls to rails. Table stays open after the break; an eight on the break is respotted. A legal later pot assigns the first potted group. Hit your group first (eight only after clearing it); then a ball must reach a rail or pocket. Fouls give the opponent ball in hand anywhere. Scratch, no contact, wrong first contact and no rail/pot are fouls. Clear your group, then pot the eight without a foul to win. Early or foul eight loses. No called pockets, jump or push shots; mixed pots use the first potted group. Follow, draw and side spin are supported; the guide shows geometric first contact only.
Battleship
Place five ships of lengths 5, 4, 3, 3 and 2 on the 10×10 grid. Select a ship, rotate and tap its starting cell, or randomize. Ships may touch but cannot overlap. Both players confirm Ready. Fire one shot per turn, even after a hit. Sink all five enemy ships to win; their unhit cells stay private.
Connect Four
Take turns dropping discs into seven columns. Discs fall to the lowest free space. Four in a horizontal, vertical or diagonal line wins. A full board without four is a draw.